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File: 1785721228908.jpeg 55.66 KB, 541x567, images (5).jpeg

 No.1537

on how to apply control theory into any kinds of animation, walk cycle, and even idle and such, on paper, on scene. basically the blocking and spacing itself, but visual


also maybe how to memorize things, rotated from the original position, 2d angles and such, mostly upside down, since.
like picrel but for any other case, like picrel but the calculation and hows


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