>>112120>Human crafted art is not threatened by the existence of AI content provided it is of sufficient quality.Simply not true in a lot of cases. The only scenario where I personally can see hiring an artist at this point is if you need a lot of art that needs to be sequential and consistent, like a 2D fighter or something. It's not that I would like to stiff artists or anything, but "quality" has largely become a cope at this point and it would take something niche to justify hiring an artist or in many cases even buying assets now. What you see people generating from mainstream LLMs like ChatGPT, Gemini, and Grok are actually substandard results. Models that have a specialized purpose are much better at their job.
>>112144>Human made art is about effort, self-actualization and the pursuit of connection with others. AI's purpose alternatively is atomization, creating a world where so much is churned out in such numbers and with such ease that there is no time or interest for anything other than what we ourselves are made "capable" of through our subscription to the machine (and the brown drinking water, inorganic market fluctuations, surprise utility bill increases and new taxes that comes with it).Speaking as someone who used to draw a lot and is cognizant of the true costs of "AI", I largely agree with your sentiment, but firstly if we're honest here most art is commercial slop and most people who never tried to take art seriously aren't going to have the same appreciation for the craft that you do. It's similar to someone who wants to write their own game engine instead of using unreal or unity. While it is an impressive feat, no one outside of the craft is going to give a fuck if the result looks worse than ready-made assets in unity. It's like how imageboard admins always think their new software is going to be a real game-changer and drive traffic toward their site for some reason.
And while AI is very inefficient on a macro level, It is my belief that for the time being we are in the AI "golden age", where it isn't totally monopolized and useless as I expect it to one day become, and can be used productively for personal or small indie projects. Back in the da
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