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 No.694

The Internet Used to Be a Place

 No.695

How Video Game Graphics Lost Their Magic

>The more realistic and detailed something is, the less we put our imagination into it. The less we put, the less special it feels as time goes by


>Photorealism often comes at the cost of the "readability" of graphics

 No.696

Why Do Old Games Feel So Much Better Than New Ones?

>Why do so many modern games feel bland, safe, and forgettable? A shift from the challenge, freedom, and risk of classic games to the handholding and monetization in today’s titles.

 No.824

The Internet As It Was In 1996 - 90's Websites

 No.840

>Connecting to Bulletin Board Systems with a Commodore 64

more charm than the modern internet

 No.907

The 1999 Dial-up Internet

 No.998

File: 1764773611776.webm 2.9 MB, 1280x720, degauss.webm


 No.999

Things I’ve noticed playing older games vs. newer games

TL;DW: Newer games give you more hints and guide you where to need to go

 No.1077

File: 1766682099009.jpg 89.55 KB, 1024x576, 1766655225914132.jpg


 No.1078

>I miss when the Internet had less people.

Is he rite? Or is he a gatekeeping chud?

 No.1079

Are Low Poly Games Better?

>I discuss why low-poly games can be just as immersive and captivating as high-fidelity titles.

 No.1080

What we lost when graphics got better

>There was a time when games were trying to feel real but....not...they were surreal. The skies were strange colors, the light felt warm, and every shade seemed chosen to make you feel something. This video dives into that lost art. How color once carried emotion, how the limits of old hardware made worlds more alive, and what we lost when everything started chasing realism.



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