[–] No.100291
>>100285I do not buy games easily. If it doesn't require online functionality, there's a good chance I won't.
[–] No.100295>>100296
Very surprised how well Switch emulation works on my 8 year old computer with a 1050ti. Playing Fire Emblem Engage with no noticeable slow down.
[–] No.100296>>100303>>100308
>>100295I managed to get breath of the wild running on a wiiu emulator, and I was pretty stoked but I didn't actually enjoy the game that much heh. If I had played it ten years ago I would have appreciated it more I think.
[–] No.100303>>100304
>>100296I just don't have time for 100 hour games anymore, I can well and truly understand the appeal of such things but I'm so short on free time as it is it's hard to justify even getting started. I'm also just very burned out on the "Open World Action/Adventure Game with RPG Elements" pseudo-genre on top of that.
[–] No.100304
>>100303I'm a neet so I do have time for these sorts of games, but that isn't what turned me off the game. Tbh I don't think I can really put my finger on why I didn't like it. Could be the nearly decade or so of trying to get it to work on emulator but not having a good enough computer to get above 15 fps. Game felt way too easy too, and the movement was kind of floaty compared to older zeldas.
[–] No.100305>>100318
>>100302I don't know if this is true in general, but this was proven to be the case for Bethesda. It's a major reason for why they cut so much content out of Oblivion and FO3 apparently. Meanwhile New Vegas uses compressed audio and no one could tell the difference. If they were doing this 20 years ago, I can only imagine what the bloat is like now.
[–] No.100307
>>100302>I can't remember where I heard it but I thought it was something like uncompressed audio specifically driving up the file sizes of modern games to comically inflated levels. I'm not sure if a study has ever been done but I'm pretty confident most people can't tell the difference between a higher bitrate .mp3 and a completely uncompressed .wav or whatever (and I wouldn't be surprised if many people who insisted they could do so were among them).>This has to be intentional collusion with storage hardware companies, nothing else explains this kind of negligence, does it?executives don't care
managers don't care and/or lack technical knowledge
devs are complacent, ignorant and/or lack curiosity
the workplace is also highly political. if some dev at, say, bethesda asks "hey why don't we try 96kbps OGG Opus for voice audio instead of uncompressed WAVs cutting their filesizes to less than 1/10 the original with no perceivable quality difference", the idea will either eventually get punted aside through the company's bureaucratic process or will just get outright rejected by a lead dev or manager with a "you don't know what you're talking about, and don't waste our company's time, focus on your current task" or an "i dunno, maybe later" (nicer way of saying "no i don't care") and never actually follow up
[–] No.100311>>100315
>>100308>there is no post-gameLike every other zelda goom then
[–] No.100315
>>100311Last Zelda game I played was 25 years ago on the 64
[–] No.100318
>>100305I played a renpy visual novel once that was thirty gigs because of uncompressed flac audio. Audiophiles are diseased in the head.
The other brainworm that leads to games being hundreds of gigs is 4k textures (which look indistinguishable from 1080p). They're absolutely massive.
[–] No.100351
>>100308I guess the direct sequel is the post-game lol.
[–] No.100353
It has come to my attention that there are a lot of Three Houses fans that hate Engage for retard nigger-cattle reasons. The thing they whine about most is the story, even though more than half the games in the franchise have a basic good guys vs big evil guy plot. I haven't played Three Houses yet, but if the dog shit story in Fates is anything to go by, I doubt Three Houses is a literary masterpiece. That Three Houses was apparently the only Fire Emblem game to do well in the West is not an encouraging sign either. Really only the Jugdral games and the Tellius games have writing that stands out in a good way for this franchise in my experience. They are also butthurt that the game doesn't have a pairing system LMAO!
There's a lot this game does balance-wise that prevents you from cheesing, which I really like. It's much more difficult to create a situation where you can grind off an enemy that you've rendered helpless for example. In this game if you lose the weapon triangle your weapon gets knocked out of your hand, which prevents OP units from just slaughtering every enemy since they can render you unable to retaliate. Also bosses have revival stones, which makes them harder to rush down since they have multiple lives. I'm only about a 3rd of the way through the game, but I honestly think it's one of the best balanced games in the series, and I suspect the people who think otherwise in terms of the game being "too easy" on lunatic were probably trivializing the game with DLC or something. Despite the improvements this game added, it's sad that IS will probably feel the need to suck westycuck dick by not implementing these mechanics into future games just because it didn't sell as well as Three Houses.
[–] No.100358>>100362
>>100355Save state is too broken and let's you accumulate infinite knowledge and practice.
[–] No.100362
>>100358Plus it's functional immortality as long as you don't live too dangerous a life. It says you die if you're killed but you could heal any nonfatal injury just by laying down and going back in time.
[–] No.100366
>>100355Camera so that i can spy on people
[–] No.100368>>100383
>>100355The in-game economy superpower is literally just describing being a neet/homeless person. You can't get a loan or a credit card if you don't have a job/have bad credit. Seems so mundane compared to the rest.
[–] No.100383>>100384
>>100368if you think about it- the player character in most RPGs is basically a violent drifter
[–] No.100384>>100389
>>100383It's the life every man secretly craves.
[–] No.100389>>100391
>>100384Too bad I can't just kill bandits IRL and take their stuff, because the guards are a lot more hostile about such things. It would probably be difficult to put a complex legal system in a game without making it boring and restrictive.
[–] No.100391>>100393>>100417
>>100389You literally can. The irl bandits hang out at the sprawling homeless encampments and nobody gives a shit about them.
[–] No.100393>>100395
>>100391I like sleeping in a heated room and washing my ass daily too much to be a hobo.
[–] No.100395
>>100393RPG heroes sleep on bedrolls in the woods or break into random peoples houses and sleep in their heated rooms heh.
[–] No.100417
>>100391You're lucky to have sprawling homeless encampments. There aren't any homeless camps in my state because the draconian police would destroy them and run them off within mere days. Here it's a highly regulated boomer hell
Here it's Lawful Evil. Sounds like you have Neutral Evil
[–] No.100465>>100466
>>100464i hate the "cari" and "aesthetics wiki" discord troons so much
[–] No.100466>>100469
>>100465>>100464I have no idea what you're talking about lol.
[–] No.100469>>100470

>>100466there is a trend at the moment of treating any tech commodities (digital camcorders, cd players, mp3 players) & media (videogames, websites, ui design, music etc) from 2000-2006 as "vintage" and hip & cool among zoomers who didn't really get to experience using them. they like digital collages of those things.
but they want more of a social media molded picture-collage mood-board version of early 2000s than the real thing (e.g. in terms of software actually installing the obselete version of a program in a virtual machine and seeing how good or shit it was).
i posted screenshots from some old websites & forums and hacking shenanigans on /g/, i don't think they were impressed seeing cement commieblock gray gui of windows 98 and old ie & mozilla browser or that it correlated with their social-media-youtube digital-nostalgia-version of that time period
sites like "aestehtics wiki" and "cari" are like tv tropes about it that then get quoted by youtubers, but they are more of a creative-fiction of people obsessed with trying to give a label to everything than historical analysis
you can even sell fake camcorders to em for that "y2k" vibe, the ebay goons are hyping up ewaste like old digital cameras and cd players. even the "compact discs" are "physical" format of human fulfillment now.
[–] No.100470>>100472
>>100469so imagine some kid who is all about that mystical aestheeetic y2k internet but then when you show it to him non-sanitized version of how was and what people considered edgy and funny at the time he recoils
[–] No.100472>>100473>>100475
>>100470to be fair, speaking of old forums and sense of humor, even reading like 2005 4chan threads, lots of them would be considered very corny, low quality shitpost spam nowadays, but they will tell u how superintelligent everyone on internet was back then until the evil steve jobs started selling iphones in 2007
[–] No.100473>>100474
>>100472people were so intelligent that you could hack a website typing
http://4chon.me/../../../../etc/passwd [–] No.100507
>>100498This is a solid game with a nice peppy soundtrack and decent gameplay and graphics. I'm guessing despite it holding its own with regards to quality compared to the system's greats it must have been a huge flop for it to have never gotten any follow up.
[–] No.100640
>>100607The recoil isn't as forgiving as it looks! Actually many of the automatic weapons are almost useless at even moderate distances because of it, (I've been messing with the Lever Action for this reason, hoping to have a good balance of potential engagement ranges heh) the real standout is the health-to-damage ratio which feels more like Halo than it does Counter-Strike
That said, yeah the Counter-Strike formula truly is the best there ever has been and ever will be, something about its arcade style movement with more "realistic" weaponry is unmatched in how it feels even today.
[–] No.100644>>100661
Is it redundant to have a 360hz monitor if I'm getting 100~ fps in games on my 4060 RTX heh
[–] No.100661>>100678
>>100644Which one do you have?
[–] No.100677>>100680
>>100655I have heard people say that Avowed shouldn't be compared to TES, it should be compared to games like BioShock as that was more of the developers intention, thoughts?
[–] No.100678>>100710
>>100661After a little sleuthing it turns out my best current monitor is a 100hz/5ms LG, I think I bought it nearly 8 years ago along with my dilapidated Sager laptop which, funnily enough, would drop signal constantly; that whole time I assumed it was the monitor, learning only more recently it wasn't, my laptop was just fucked up out of the box.
Anyway, in this instance I ended up going with a 240hz/1ms monitor rather than spend the extra hundred or two dollars more on a 360hz/.5ms. I mean it's gotta be diminishing returns at that point right? Especially with my less than stellar hardware. If I had a desktop 4090 instead of a notebook 4060 maybe I'd consider it. I've never bought an AlienWare anything before because I'm not a fan of over-the-top designs like that, but the price was reasonable (<$300) and the white shell matches up favorably with the rest of the stuff in my living room (all of my gaming consoles are white heh).
[–] No.100680
>>100677I'm not sure how you could make that argument. They aren't even the same genre of game. Bioshock is a linear corridor shooter fps, and Avowed is an open world fantasy RPG (the sequel to Obsidian's crpg game Pillars of Eternity).
It sounds like cope from seething Obsidian fanboys who don't like the unflattering comparisons between their game and literally every other open world rpg released. The daggerfall comparison is an april fools joke (and disingenuously uses a bunch of daggerfall unity mods that add content not found in Todds original vision) but it's still pretty funny that a game from 1996 has shit like npcs that walk around and have schedules while Avowed doesn't.
I'm looking forward to the final nail in the coffin. Arena vs Avowed.
[–] No.100693>>100696>>100717
>>100690Ehrm...it's like, marginally better than the Steam Deck (I think) bigot!
[–] No.100696>>100717
>>100693We actually don't know that yet, RAM and GPU wise. Resolution-wise, no.
[–] No.100717>>100718
>>100693>>100696Games made for Switch are better optimized than PC games and that trend will most likely continue with Switch 2. So it doesn't matter that Switch 2 will have 12GB of RAM and Steam Deck has 16GB of RAM. AFAIK Hogwarts Legacy didn't crash all the time on Switch like it did for PC. Companies see that PC gamers are more willing to tolerate bugs, crashing and lag than console gamers and wait longer for patches (even after the refund policy expires) than console gamers, where "day one patches" are the standard since the Wii U generation. They've figured out they could increase profits by substantially cutting labor costs intended for quality control for PC games, because customers are mindless retards who don't understand they reward bad behavior with their spending decisions. It's easy to gaslight PC gamers because customer service (if they have any, usually it's one dude they hired from India who calls himself "David" on a forum that posts once a month that vaguely addresses any of the complaints, or no humans at all, just an automated "AI" system) can just say "oh it's a problem with your end on Windows, please run a virus scan, please reinstall Windows, please ensure you have a genuine copy of Windows, please reinstall your graphics card driver, try upgrading to the recommended spec of RTX 4090 if problems persist", dragging it out until refund policy expires and just going in circles or ghosting the customer with a final message of "I will inform our engineers." This is how TPTB want customer service to be like for every business and government service.
[–] No.100718
>>100717Deranged nintendie ravings.
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