>>69714>I like the idea of free content, particularly written stuff, music and maybe video games too, but maybe less when it comes to video games because they seem less like passion projects?? And more of a thing made to sell?
I wouldn't say that. There are a lot of indie devs, who just want to make a cool game, but it's obviously much more involved than just music. >Its the information age, a lot of stuff should be free. Making it such that you can set a 0$ price to buy something, like Bandcamp does, is the way to go imo.
Yeah, I'm not saying they should work
for free, but digital media is unlike any other product or service. Clearly, I'm in the minority, but it's an off-the-wall, bonkers business model to me. They only need to make something one time and then they have an unlimited inventory of that product, so on a fundamental level what do they even have to sell? What are you paying for, their labor? No, they can't claim they're selling their labor, because they already did the work. If they were selling their labor then they would be working under commission, or would seek funding before working on anything. This would also mean they have no excuse to put a price tag on a digital-only game since they're not selling a product, they're selling their time. Customers pay for digital media solely out of good will or because they find it too inconvenient to circumvent artificial barriers. When you consider this, video games probably have no right being a 250-billion dollar industry. If they were merely being compensated for their labor, it would not be.
>Though CURIOUSLY enough the torrenting scene seems to be dying - at least for pub/free trackers.
Largely due to private tracker faggot gatekeeping and zoomers being too scared to torrent probably, but also because a lot of the incentive for doing so is gone. Faster internet means there are less problems with DDL and streaming for example. You no longer need to worry about things like poor video quality or slow, unreliable downloads from a single source, that you would need to re-download if they shat out on you before they were finished.
>And interestingly content on e.g YT seems to be getting better.
Maybe productionwise, but notPost too long. Click here to view the full text.