>>100677I'm not sure how you could make that argument. They aren't even the same genre of game. Bioshock is a linear corridor shooter fps, and Avowed is an open world fantasy RPG (the sequel to Obsidian's crpg game Pillars of Eternity).
It sounds like cope from seething Obsidian fanboys who don't like the unflattering comparisons between their game and literally every other open world rpg released. The daggerfall comparison is an april fools joke (and disingenuously uses a bunch of daggerfall unity mods that add content not found in Todds original vision) but it's still pretty funny that a game from 1996 has shit like npcs that walk around and have schedules while Avowed doesn't.
I'm looking forward to the final nail in the coffin. Arena vs Avowed.