>>100607The recoil isn't as forgiving as it looks! Actually many of the automatic weapons are almost useless at even moderate distances because of it, (I've been messing with the Lever Action for this reason, hoping to have a good balance of potential engagement ranges heh) the real standout is the health-to-damage ratio which feels more like Halo than it does Counter-Strike
That said, yeah the Counter-Strike formula truly is the best there ever has been and ever will be, something about its arcade style movement with more "realistic" weaponry is unmatched in how it feels even today.