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File: 1762534382331.png 1.96 MB, 1024x1024, 1731296106997112.png

 No.106325[View All]

New blog thread
Old thread: >>104400
256 posts and 57 image replies omitted. Click reply to view.

 No.107653

>>107649
I got an x-ray and didn't see a break. I held off on an MRI because I was feeling pretty good for the most part and it was expensive. Now I'm back in my boot until I can set an MRI up and get to le bottim of this heh

 No.107654

g-d I need to shit so bad but it just doesn't want to come out.

 No.107655

>>107653
Could be a soft tissue injury I suppose. Maybe you got hamstrung.

>>107650
Godspeed anon. I wish you an epic shit.

 No.107659

The retard who keeps posting about defecating should be permabanned.

 No.107660

>>107659
SLAP BRAP SLAP

 No.107661

>>107659
ur just mad cause ur poops arent epic LOL
gunna call u PUNY POOPER cause ur poops so SMALL!! LOL!!!

 No.107662

>>107646
dats a great one LOL im gunna have to step it up

 No.107663

>>107645
>>107653
it sounds like you tore your achilles tendon worse than thought and needed to be in a boot 6 months
https://www.footankleaz.com/blog/foot-injuries/partially-torn-achilles-tendon-recovery-time/

dont see any point in paying for an MRI now because they'll just confirm there's a tear and say you need to a wear a boot.
i would stay in the boot 3-4 months, then if you want you can get an MRI to see if you can get out of the boot earlier instead of another 2-3 months.

i'd take these supplements daily for good measure while healing:
1000IU D3+K2 (avoid higher doses)
10g Collagen Peptides powder
Glucosamine Chondroitin MSM
100mg Magnesium Glycinate

tendons are made of collagen in case you didn't know.

>The effects of collagen peptide supplementation (COL) on body composition, collagen synthesis, and recovery from joint injury and exercise: a systematic review

>CONCLUSIONS:
>Strong evidence of 5–15 g/day dose of COL in improving joint pain and functionality.
>Exercise and vitamin C seemed to aid collagen synthesis. 15 g/day COL was more effective than 5 g/day COL in elevating collagen synthesis, hence 15 g/day may be a more effective dose.
https://pmc.ncbi.nlm.nih.gov/articles/PMC8521576/
maybe it's a paid off study, doesn't seem any harm in trying

wouldn't bother with a calcium supplement, hypocalcemia is extremely rare and D3+K2 will already help you absorb calcium better.
vitamin C helps with collagen production, but vitamin C deficiency is rare, unless you're some stereotypical amerifart that just eats chicken nuggets and fries every day.

 No.107666

rock hard shit tonight lads must have eaten something hard LOL

 No.107667

>>107666 (HI, SATAN!)
>something hard
was it a cock?

 No.107674

Got a really nice haircut.

 No.107677

>>107674
Show us

 No.107683

>>107677
Nah. I'm not posting that sort of shit here.

 No.107688

I farted and it didn't smell very good lol heh...it smelled like shit!

 No.107690


 No.107691

damn lads had an epic shit in the walmart bathroom but the fuggin toilet autoflushed when i stood up and i didn't get to look at it
wtf why is this a thing!!!??

 No.107693

removed a bunch of vpn range bans already covered by vpn blacklist as per hiv's request >>107461, they'll still need to pass the 4chon quiz to post images

 No.107696

fuck lads just had ny 5th rock hard shit today its 3 am i wanna sleep LOL

 No.107697

>>107693
calling hdv hiv is disrespectful to a great pooper

 No.107729

So tired

 No.107730

migrane for two days now

 No.107731

real good one todey LOL

 No.107738

File: 1767992983011.png 724.76 KB, 902x1105, 1766209612834095.png

https://www.tastinghistory.com/recipes/sloppyjoes
Going to make this again. It's a really good recipe. Love me some sloppy joes.

 No.107739

>>107730
magnesium glycinate usually gets rid of my headaches in an hour

 No.107743

>>107738
Shame that guy is a faggot.

 No.107746

Dwa-[redacted] and nick reiner. They should be a couple?! ...If only time could be re-wound and they got together in 2016. Wait...

 No.107747


 No.107749

>>107747
It's good.

 No.107750

He killed his parents because he got fat.

 No.107753


 No.107760

>>107750
They should free him so he can kill the rest of his kike relatives.

 No.107762

File: 1768157927895.jpg 79.25 KB, 703x1024, 1768078478013640.jpg

Made a new wooden bed frame. Feels far better

 No.107763

>>107762
What did you sleep on before? Just a futon on the floor?

I ended up building a loft to sleep on. Saves a ton of space, and it's very comfy being up high in the air.

 No.107764

>>107760
This tbh. We need skilled boomer removers like this.

 No.107778

>>107763
Shitty metal frame that warped. Wooden frame is far nicer

 No.107797

https://oceanofpdf.com/authors/dougal-dixon/pdf-epub-man-after-man-an-anthropology-of-the-future-download/

Would repairing damaged ecological niches by genetically engineering humans into a diverse menagerie of animals be accepted in an enviromentally friendly /lounge/ society?

 No.107820

There's a fag here who always insists on using AI when trying to write code, well while it's dog shit for actually writing scripts, I'll give him some credit as it does save a lot of time when it comes to finding relevant documentation.

 No.107837

>>107820
chances are you're using the default retarded model instead of the thinking model

go to chat.deepseek.com, (((sign in))), then enable both "DeepThink" and "Search" at the bottom before starting any convo

if you're dealing with super long source code (thousands of lines), z.ai can handle it unlike deepsikh or chatjeetpt which have input limits, thinking model is on by default too, but it's a little slower and the UI's a bit worse than deepsikh's

also avoid using firefox, it has a massive memory leak on these sites. i use vivaldi

 No.107854

>>107820
I've had it spit out complete lies when I asked it for documentation. I occasionally use it to generate a math function for my video game (because I can't be assed to copypaste one from stack overflow) but you really have to be careful because often it won't work.

 No.107859

>>107854
I have learned that a lot of the time it does that because it also looks through old, depreciated documentation and you need to explicitly tell it not to.

 No.107861

File: 1768506048707.png 16.26 KB, 506x110, Untitled.png

Evey time I go back to use blender I am reminded that it's an incomprehensibly stupid program designed by aliens, where even the most basic functionality is locked behind cryptic riddles.

 No.107862

>>107861
To be fair it has gotten a lot better over the years. It used to be a joke but blender is a passable modeling program now. This is what happens when you let open sores nerds create anything though.

Look at how much arch linux massively improved after valve took an interest and shunted aside the tranny cabal.

 No.107863

>>107862
>This is what happens when you let open sores nerds create anything though
Ironically, I think a bulk of the issue stems from Blender going against the UNIX philosophy of "making a program that does one thing well". The UI is unusable, because on-top of the feature bloat, it's hot-key reliant. An unholy combination. The grand majority of the options aren't even in a menu. You are still more likely to irreversibly fuck something up by accidentally hitting a hotkey combination(while getting zero feedback of what you did) than you are to find the feature you're looking for. The existence of a problem often isn't even apparent until you're well into your project either, so it silently poisons you.

 No.107864

>>107863
I have a theory that companies making competing software to open source projects intentionally push poisonous updates to repos. There's no other way to explain why software like opencad and gimp are so utterly awful in comparison to thier extremely expensive corpo competitors.

Then adobe or whoever can point at the open source shitware and claim they don't have a monopoly to ward off antitrust lawsuits.

 No.107874

>>107861
>he fell for the blender meme
nigga what are you doing.

If total novice, and want very gradual learning progression:
Wings 3D -> Metasequoia -> 3ds Max 2012 SP2 or Maya 2016 SP6 -> ZBrush

Already know basics of box modeling and UV unwrapping, and want gradual learning progression:
Metasequoia -> 3ds Max 2012 SP2 or Maya 2016 SP6 -> ZBrush

If you're not planning on doing any fancy animations, Metasequoia is enough, you can make almost everything with it.
The choice of 3ds Max or Maya depends on whether you want to focus more on hard surface modeling (or you just prefer a non-destructive modeling workflow) or animation.
The latest version of Metasequoia can be found on 1337x.to, and those Autodesk versions can be found on rutracker (search with yandex).
Metasequoia is used and recommended by Japanese modelers and DeviantArt girls especially within the MikuMikuDance (MMD) community.
I side with the DeviantArt girls over the Blender Redditors on this one.
Avoid newer Autodesk versions, they are garbage for many reasons (e.g. much higher RAM usage and startup times for no productive gain for the average person).
Maya 2022.5 is arguably better than 2016 SP6 but only if you have at least 32 GB of RAM because cached playback can be helpful with the animation workflow, but that feature requires a lot of RAM.
Don't bother installing renderers like Mental Ray, V-ray, Arnold et al., unless you really are a rendercuck who enjoys twiddling his thumbs waiting for several hours to render slop.
I don't have patience for that shit, playblast videos from 3ds Max or Maya are good enough quality.
Playblast examples: youtube.com/watch?v=KvY8hEA2FFU youtube.com/watch?v=IlEa96Kusn8
If you really want to do something fancy, green screen the background in the playblast and composite it with After Effects 2020 or Davinci Resolve Studio 14.3. Anyway, I don't know if you care about animations.
ZBrush, which is used together with 3ds Max or Maya, should only be learned after you're proficient with modeling and UV unwrapping.
You take normal & ambient occlusion texture maps from the higher poly model sculped by ZBrush and project them onto your lower poly model retopo'd by 3ds Max or Maya to give it the illusion that it's higher poly and detailed.
If you care to know, Morrowind had some minimal use of hand-painted bump maps to give some depth to various surfaces.
With Oblivion, they simply subdivided their models to create higher poly "source" models to take normal maps from. Normal maps are like bump maps but they look better at more angles.
I suspect ESO (2014) or Fallout 4 (2015) is when ZeniMax started using Zbrush to create higher poly models to take normal & AO maps from. Use of Zbrush or Mudbox didn't become standard by game studios until the 2010s.

 No.107875

Have a look at these videos by LittleMissHorror_X for example to get a sense of Metasequoia's modeling workflow and how clean its UI is.

Metasequoia To MMD (1 to 5)
https://www.youtube.com/watch?v=moi83muFaWI
https://www.youtube.com/watch?v=ghjQzczXykI
https://www.youtube.com/watch?v=W6TA0A2VzcE
https://www.youtube.com/watch?v=YYrn8eyCVjM
https://www.youtube.com/watch?v=qrpvq-qifd0

 No.107876

[Metasequoia] Modeling Moofia Overwatch OC Clothe Timelapse - part 1 by Chelan/LoveYunaShina of DeviantArt

 No.107877

The Collector (3D Modeling) in Metasequoia 4 by Hannia Nandz

A girl can run laps around you modeling, UV unwrapping and rigging on Metasequoia while you're trying to memorize autistic Blender hotkeys

 No.107887

Pooping rn

 No.107928

File: 1768759432411.mp4 16.35 MB, 480x848, beware the muslims.mp4




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