No.89187
My friend got me this game called Death Must Die and I didn't wanna hurt his feelings but this is basically a fidget spinner, not a game. I still don't mind it though cos my spastic ass likes fidget spinners.
>What if Diablo I and Hades had a baby, only, you don't even really have a dungeon map and you just keep spamming attack?
No.89189
>>89187I've played a lot of that. It's a pretty grindy game, at least it was for me because they added the talent tree in the act 2 update and didn't give old players any fast track talent points. It feels like you can't push higher difficulties without heavy investment since the last tier or two on the talents have skills that significantly affect playstyle. Getting the right gear to start pushing torment levels is also quite grindy. I still don't have most of the unique gear for meta builds. Guess talents are a bit nice to compensate for that. What I found good to prioritize on gear are god die stats (alteration, banish, reroll) because pushing higher difficulties requires very specific builds. Gear that also affects rarity upgrade and level upgrade are decent too.
I will say it's certainly more involved than other survivor clones merely for limiting your move speed when you are attacking. Been playing a similar game that just left early access called Halls of Torment. It's more braindead than DMD. I like the art style, but I probably won't play much after I get it back up to 100% completion. The nice thing about these braindead games is they tend to be cheaply priced. They're basically just ego stroking and watching numbers go up and tons of enemies all dying at once. There is a really bad soyjak survivor clone on Steam that runs like shit and is buggy as hell. I think it might be abandoned now, too. The dev said he would fix a bug that is keeping players from a pacifist ending to one of the levels months ago and hasn't said anything since.
No.89301
>>89300
The steam workshop is some gay shit that actively tries to prevent you from managing your own mods or tweaking your own files. I hate steam-niggers and valve enthusiasts. They shit on consoles, yet use a centralized platform for their gayms anyway like the cattle they are.
No.89302
>>89300
Nexus and all those other "mod organizers" are also gay, just less fat and gay than Gayben Shitfactory to different extents.
No.89305
>>89302They're less gay, because at the very least you are able to download the files directly without using 3rd party software. Steam is cancer and just because other PC game platforms are worse doesn't change that.
No.89351
>>89305no your the gay one
No.89388
>>89351Fagvid, it is well-known you suck on Gaybe Jewell's micro-chode.
No.89389
>>89388that post wasnt me skitzo
No.89406
>Q: I installed the mod, but got error 0xc0000142 when I try to run the game.
>A: This error is known to occur when people install mods on pirated copies of XCOM. The mod only works with legitimate Steam versions of the mod. This includes the boxed DVD version, which requires Steam to install. While this occurs because of something the pirates did (and not us), we don't support pirated versions and will not troubleshoot these problems; the solution is to buy a legit copy of the game.
LMAO at modders spreading disinfo. The saddest part is I guarantee this affects a lot of poor saps who actually did buy the game. These mods won't even work on the steam deck without troubleshooting, but they'll blame the pirates for something they did intentionally. It is an error code for corrupt files, and while it is true that the DRM known as "steam" is responsible for this in a lot of cases, there are a lot of ways to circumvent this. I've seen a lot of little bitch modders attempting this, but they're not hurting me, they're hurting their fellow buy-cucks. They're lucky that I really don't want to muck around with UDK just to fix their shit out of spite.
No.89407
>Behavior of cooked content in the Editor
>Once you have versioned and cooked assets you can drop them into your content folder and they will show up as expected.
Assets will be read-only, and it is not possible to open editors for these assets (e.g. view a material in the material editor, or open the static mesh editor for meshes).
>Special care must be taken when the content has references to other content. To preserve any references cooked content has to be put into the same folder structure as it was originally in and cooked assets cannot be moved/renamed once cooked. The editor may not handle the additional .uexp/.ubulk files properly in some cases (e.g. when deleting a cooked asset through the content browser, its .uexp/.ubulk files may not be deleted).
Unreal is retarded shit. This is how a lot of mods for Unreal games cause CTDs, because somebody dared to have files on a different directory. IT'S THE PIRATE'S FAULT FOR ALLOWING YOU THE FREEDOM TO NOT USE STEAM DRM THOUGH!
No.89413
>>89406>>89407you are the most pathetic manchild on this board with this nerd shit, seriously touch some fucking grass, i am feeling second-hand embarrassment from you reading this
No.89415
>>89413It's a hell of a lot better than reading your constant whining, fucking faggot.
No.89417
>>89413Avid this routine is getting old. Also it's me who's competing for top prize in second-hand embarrassment in 4chon, not him. この勝負、いただきよ!✌️ (This match will be mine!)
No.89421
>>89417your a major pedo faggot too and shut the fuck up already
No.89487
>>89417gayboy rope yourself you fucking faggot, rejected by goblinsaga of all femcels HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
No.89489
>>89417i didnt make that post you retard
No.89507
whats the status on palworld lawsuit
No.89554
>>89507Fuck knows. Wonder if there's already a betting market for that over who will prevail.
No.89567
>>89554couldn't nintendo just bankrupt palworld by dragging it out?
No.89581
>>89567No they said they'd fight it otherwise they would've folded like Yuzu if it seemed clear they lacked the money
No.89615
>>89489Skitzovid can't remember all the gay-seeking posts he's made
No.90451
>>90450yay for resellers raping the secondhand collectibles market!!!
No.90473
>>90450This is why piracy exists.
No.90474
>>90450Also the dude is still writing those books like 20 years later. There's absolutely tons of them now.
After the first few you really start to notice how samey they are ("If I had known what was waiting for me, I would have shot myself for desertion!") but the books are still pretty entertaining.
No.90482
hey is there a dating sim but with black men and the main character is an anglo british man who doesn't have a job and lives off welfare? asking for a friend who happens to be gay and wants to play something he can relate to
No.90568
>>90474Yeah the gimmick is easy to recognize but I do remember enjoying them nonetheless. It's somehow handled well enough to where it didn't completely bore me by the time I finished what books I'd had at that point. I guess a new one came out just last year after a fairly long hiatus (well, last two books were five years apart, it seems) which is probably why the (newer) old ones cost a small fortune now heh
Luckily the first three are still reasonable, I believe I had at minimum the second omnibus though as well, so seeing it go for $100+ is brutal. Guess I'll have to put in extra hours at work l-lol!
No.90569
>>90473I'm glad .pdf piracy is an extremely healthy market, but admittedly I just have a hard time reading anything of the scope of a book for enjoyment's sake on a computer screen. Assuming they were a meme I'd nonetheless heard surprisingly good things about e-readers though, maybe I could try one at some point-one of those would fit more easily in my budget than the books themselves would
No.90570
>>90569Wonder how reading on a Deck would be.
No.90640
>>90570I tried it. It sucked lol. Hard to describe but it's just not a good resolution or format for reading in that way.
No.90643
>>90569PDFs are only usable on 10+ inch e-readers and they're not cheap, like $400 minimum. Same with manga or graphic novels if you're into that kind of thing. Note Air2 Plus and Meebook P10 Pro are the minimum standard.
No.90644
>>90643Easy to find epubs, which work well on even cheapo e-readers.
No.90645
>>90640Wonder if there is an easy way to use it in portrait mode? Y'know, for wanting to copy Switch, it's a shame they didn't make the control bits more compact, lightweight and detachable.
No.90657
>>90654Comfiest place in WoW is Silvermoon City imho. I miss all zones though, this entire game was an experience like no other back in the 2000s
t. alliance
No.90658
Was using my brothers VR headset a few weeks ago and walking around Elwynn Forest. WoW is dead but it's pretty cool that many of the zones are preserved nicely in the VR realm
No.90659
>>90657The blood elf inns are the best. Nice dim lighting, cushions everywhere, think there were even hookahs. Always been a Horde player. Thought it was cool being able to pick between playing minotaur or zombie or green man from another planet.
No.90666
>>90663One of the top comments reminds of a good point: older game visuals were designed for a different peripheral than what is now standard. I still have a few CRTs that I use almost daily and very old games look nicer on them than they do on whatever the current standard is called.
No.90668
>>90667AFAIK Ryujinx isn't actually baleeted. Apparently plenty of forks still exist, so I'm sure many private backups also do. Nintendo can't into fighting a hydra.
No.90671
>>90668A fork by a dev who actually knows what he's doing? Nonexistent. Zilch. I don't think you understand how complex emulation programming is and the amount of reverse engineering that is required of proprietary blackboxed hardware and firmware that you'd need to do to be able to obtain the technical expertise for this esoteric specialized knowledge. Because it is cutting edge knowledge, you can't just ask ChatGPT to do for you. Emulation development of modern hardware is more complicated than any of the development that high-six-figure Big Tech yuppies do, and it's thankless work (Yuzu devs made lots of money off Patreon but they lost it in legal fees and AFAIK are in debt now). Yuzu spawned hundreds of forks since it got shut down and not a single one has gained any improvement whatsoever, they literally just changed readme files at best. An 8-year-old can make a GitHub account and spawn a "fork" of anything, it means nothing.
No.90673
>>90671That's not the point at all. I wasn't talking on further development. I'm saying the software is still completely accessible even if the main repo is gone.
No.90675
>>90663yeah it relies on hiding the lack of environment detail behind visual artefacts, it needs to look like crap or it will look like crap, it has to obscure things to ensure that the viewer fills in the detail that isn't ackhually there or technically possible
in contrast doom with it's original textures seems to scale well to modern high resolution (as long as some shitty blurry gpu texture filtering isn't used which zdoom had as the default setting for opengl for very long time). gzdoom has a few effects like ambient occlusion that actually adds to the atmosphere adding fake soft shadows in the room corners, voxel models are very fitting to the style and surface gpu shaders e.g. reflections and depth-maps can look cool