>>111562Solid game but it doesn't seem to have gotten as much traction as needed to be considered particularly successful unfortunately.
I'm not one of those people that unironically thinks that 6,000 in game RIGHT NOW means only 6,000 are playing it the entire day-but even if we presume a very optimistic interpretation that it's 6,000 new people rotating out every hour that still suggests only around 150,000 people, that multiplied by $13 (their $20 asking price minus steam's cut) and they've pulled in a little under 2 million USD which, given Yacht Club's 15 person staff is about half of what its development costs may have been over the course of the previous four years if their average before tax salary is 75k each
JUST